14 years of professional experience as an Audio Designer and Lead with a successful history of working in the video game industry and beyond. I am interested in working with teams who embrace the art of storytelling and value audio as a vital component in that endeavor.
Accomplishments
Game Credits
Call of Duty: Black Ops Cold War
Crash Bandicoot 4: It’s About Time
Sekiro: Shadows Die Twice
Destiny
Tony Hawk Pro Skater 1+2
Call of Duty: Black Ops 4
Skylanders: Imaginators
Spyro: Reignited Trilogy
My Proficiencies
- Audio Direction
- Audio prototyping, planning, and project management
- Sound Design and Mixing
- Genres include: action/adventure, movie licenses, FPS, 3PS , fantasy, and racing
- Dialogue supervision
- Directing talent, session engineering, post processing, editorial, localization management.
- Score Supervision
- Composers worked with include: Hanz Zimmer, Lorne Balfe, The Crystal Method, Jim Dooley, Charlie Clouser, Michael Wandmacher, Stephen Barton, Geoff Zanelli, and more.