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About Me
Sound Designer

14 years of professional experience as an Audio Designer and Lead with  a successful history of working in the video game industry and beyond. I am interested in working with teams who embrace the art of storytelling and value audio as a vital component in that endeavor.

Accomplishments

Game Credits

Call of Duty: Black Ops Cold War


Crash Bandicoot 4: It’s About Time


Sekiro: Shadows Die Twice


Destiny

Tony Hawk Pro Skater 1+2


Call of Duty: Black Ops 4


Skylanders: Imaginators


Spyro: Reignited Trilogy

My Proficiencies
Audio Direction
Audio prototyping, planning, and project management
Sound Design and Mixing
Genres include: action/adventure, movie licenses, FPS, 3PS , fantasy, and racing
Dialogue supervision
Directing talent, session engineering, post processing, editorial, localization management.
Score Supervision
Composers worked with include: Hanz Zimmer, Lorne Balfe, The Crystal Method, Jim Dooley, Charlie Clouser, Michael Wandmacher, Stephen Barton, Geoff Zanelli, and more.